I’ve been playing around with Gaussian splatting quite a lot, and recently wanted to look under the hood to see how the rendering process actually works. After reading the original...
I recently set off on an experiment to run Linux on my Nintendo Switch. At the time, the only releases available for Ubuntu 24.04 were KDE and Unity, due to...
Largely borrowed from https://github.com/vinzpauloo/royal-kludge-cheat-sheet Modified based on my own findings. I use this keyboard as an emergency backup quite often. Regular Functions Function Combination Switch to Windows keyboard mode Fn...
I was looking into ways to convert some videos I took during my travels to 3D scenes, and had previously heard of two methods: Gaussian splatting, and a library by...
A compilation of reference sites. Unity Shaders and Graphics 3D Scanning, SLAM, and Photogrammetry Web Design Artificial Intelligence Programming ffmpeg and Related Utilities Memes Unity Link Description WebXR Export A...
While playing around with WebXR, I thought it would be cool if you could have multiple people viewing the same space at the same time. I figured that there would...
After setting up my Gitea server and my file server, I wanted a quick way to test any WebGPU or WebXR apps that I’ve made. Neither of these will run...
This is a quick feature demo showing hand physics working in WebXR. To run this, simply open it in the Meta Quest browser. VR AR Using WebXR Export WebXR-Leap This...
Since making my Git server accessible externally, I wanted to set up my server in such a way that I could set up multiple web services on the same domain....
This is a simple feature demo that shows Unity running VFX Graph in-browser with its experimental WebGPU renderer. Previously, to get a Unity game running on canvas, you’d need to...
Most web-based git repositories like GitHub and GitLab impose size limits on repositories, often charging based on storage or bandwidth usage. My projects, however, frequently involve textures, meshes, and other...